Bot
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The official abbreviation of Tibia Bank is TB, it was previously abbreviated as BOT (Bank of Tibia) but this has been changed.
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[edit] What are bots?
Bot is another word for 'macro', an automated program which, in Tibia's case, controls your character. In other words, it's an unofficial software to play.
Bots may seem to give you an advantage in the game, however using any kind of bot is a severe rule violation (3c). On top of that, there's a good chance you'll get hacked by such programs.
[edit] List of Bots
- Auto Healer
- Cavebot
- Runemaker
- Aimbot
- Auto-Fishing
[edit] I found someone using bots, what should I do?
Actually, you don't have to do anything! CipSoft's new anti-cheating system automatically detects and punishes all botters. All you have to do is to wait patiently for the system to collect enough evidence. Unless a player admits botting in a public channel, you don't have to report it.
[edit] I see a botter, why isn't he banned by the system?
The anti-cheating system does not ban botters instantly. First it collects evidences and in the beginning of every month, the system bans all botters in a mass ban.
[edit] Why can't I report botters anymore?
Gamemasters do no longer ban nor investigate botters. The system is already punishing far more botters every month than all the Gamemasters did together! Please just wait patiently for the system to catch the botters!
[edit] I don't want to wait for a Gamemaster, what can I do?
Vulnerability 1: Waypoints
Many bots have waypoints. This means that the software instructs the bot to move to certain squares, ramps, or holes in a certain order. This can be exploited in two ways. Firstly, watch the bot for it's pattern, it's path. If you notice that it moves to a certain square, and then off in another direction, that is possibly one of it's "waypoints". If you put a trough, an indoor plant or any other item, that is not walkable, on that square, the bot will move to that point and stall. This includes ladder squares. Now you are able to move the character one square at a time away from the waypoint. If you continually move the character one square at a time at high enough speed, you will be able to move the character anywhere. If, however, you pause, the bot will return to the blocked square if it is accessible. This will not happen if the blocked waypoint is still on the character's screen.
The second option with waypoints is to use the waypoint against the bot itself. If there is a waypoint close enough to a hole, this can be exploited as well. Simply find the waypoint close to the hole, and block the character in when it arrives to the waypoint. On the North, South, East or West side of the hole, there should be 2 squares available for this manuever. When the character is blocked in, move him to the second square away from the hole, vertically or horizontally. Almost exactly 1 second after you move him to that square, move him towards the hole, and he will go down the hole, whether it is a shovel hole, or any other hole.
The explanation is that the bot will try to reach the waypoint after you have moved the character. But if you move the character after the bot realizes it needs to move, and before it moves the character, it will fall down the hole. This is very useful for taking characters to lure creatures on them in other spawns. Be forewarned, however, that luring creatures on a character is veiwed as against the rules on the island of Rookgaard and on Non-PvP Game Worlds and could be punished as a rule violation.
Vulnerability 2: Rune Makers
Another vulnerability is a rune maker. Most bot software will automatically take a blank rune from a backpack, and switch it with the weapon in the hand slot, and utter the spell phrase for the rune. Many characters who use this software also hunt at the same time. There is a feature on some bots that initiates attacks on any players that attack it. They also automatically use mana to heal themselves if attacked. If, however, you can time your attack at the moment when the blank rune has just been inserted into the hand slot, and the mage begins to use mana to heal itself, it will not be able to make the rune, and will only be able to hit you with it's fists, instead of a wand, rod, or melee weapon, or other attack option of it's choice. Beware, though, because some bots use the option of spell attacks such as exori vis and exori mort, and these may cause much hp loss to you while trying to attack the botting character. Most botting runemaking/hunting characters will not use that option however.
Vulnerability 3: Autologging
Many bots also use a feature which allows the character to make runes and eat food and to automatically log if a gamemaster or any other character comes on their screen. This often eliminates the possibility that they will be killed by a passerby who finds them "afk". If, however, you know where they are located, and shoot a ranged attack rune on the ground where you know them to be, this will cause them to have a battle lock, and as you walk up to the character, the bot may force log, and leave their character in the game for 60 seconds. You will have that much time to take the hp of the character down to zero, before they are disconnected automatically from the Game World.
Others
If you are going to kill a macro user, you need to have present that player might not be away from keyboard at all. Most of bots allow to make an advertisement sound if another player attacks or simply traps him using the waypoints vulnerability. There is not form of know if the macro user will be adverted of your attack, just attacking him. This is why it's a good idea to have a second character, or not important character to test it. However, most of macro users are away from keyboard in strange hours, like really late at evening or really early in the morning (CET) or moments when most of players are not in game (Like in test server time). It's also important to know that many bots can "auto-reply" to some words, like "Hello", or simple questions.
[edit] Anti-Bot measures
In the 8.40 update CIP released a new in-game system designed to stop some botters.Sometimes when hunting creatures such as tortoises a Tortoise (Anti-Botter) may spawn, or when hunting apes a Merlkin (Anti-Botter) or Kongra (Anti-Botter) may spawn. The new anti botter creatures look the same as a normal creature but heal very fast making them almost impossible to kill.
The only way to get away from these creatures is to run away. They have the same status as boss monsters so they are not limited by the lurering rule and they will disapear after some time.
A few days after the update was released CIP modified these new creatures. Before they were edited they were able to combo 400+ which were killing a lot of players (especially low level mages) including fair players. After they were edited the damage of these creatures was greatly reduced allowing the to combo about 150.
[edit] External Links
- Tibianews. Botbusting Guide
- Where Will Cheaters Go From Here? - Tibia.com featured article (Jan 2009)
