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Black Knight

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Properties

Property Value
Combat Properties
Health 1800
Experience 1600
Armor 42
Est. Max Dmg 500
Summon (not possible)
Convince (not possible)
General Properties
Name Black Knight
Classification Outlaws
Spawn Type Regular
Unique
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 90%
Holy 108% or more
Death 80%
Fire 5%
Energy 20%
Ice 0%
Earth 0%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at (does not run)
Walks around
Walks through Energy
Fire
Poison
Other Properties
Version 7.1
December 17, 2002
Status Active
Help
Black Knight
You see a black knight.
  • No prisoners!
  • By Bolg's blood
  • You're no match for me!
  • NO MERCY!
  • MINE!

Notes

The Black Knight is a deserted knight of the King's army. He lives deep in the swamps of Tibia and attacks every intruder of his sphere. Well-equipped, he is very strong in close combat and uses his spear for distance fighting.

He is a member of the TBI who turned the other way. "Commander of the Royal Army, assumed dead in the collapse of his unfinished home." Spawn cannot be blocked.

Abilities

Melee (0-300), Spears (0-200)

Damage Taken From Elements

  • Physical
    Damage Icons
    -10%
  • Holy
    Damage Icons
    +8%
  • Death
    Damage Icons
    -20%
  • Fire
    Damage Icons
    -95%
  • Energy
    Damage Icons
    -80%
  • Ice
    Damage Icons
    -100%
  • Earth
    Damage Icons
    -100%

Location

Only in Black Knight's Villa beneath the Green Claw Swamp (north-west of Venore, here). You need to be over level 50 to enter.

Behaviour

The Black Knight fights with Melee and throws Spears when the enemy tries to escape. A black knight never retreats.

Strategy

For Druids and Sorcerers this is a very hard creature to hunt, forget your Icicle and your Stalagmite runes here, since he is immune to Earth and Ice Damage. Since he's resistant to all other elements, the best you can do is to use Explosions or Physical Strikes.

A basic strategy consists of the Knight blocking the Black Knight and Challenges it whenever it retargets, while the Druid/Sorcerer uses the above. But the most efficient duo-strategy to kill it faster would be a Knight blocking while a Paladin uses Divine Missiles. Not a good creature to do a fast hunt on since he takes a really long time to respawn. It is possible for a Paladin to solo this creature at level 50. It is reccomended that you take either Royal Spears or Enchanted Spears and a good shield, though you should kill the Bonelords first to avoid mana drain. If you can, also kill the Scorpions too. This will dramatically increase your chances of succeeding.

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