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Betrayed Wraith

7.9 (December 12, 2006)
Betrayed Wraith.gif
This creature is in the The Undead class and Skeletons sub-class.

Betrayed Wraith
4200 Hit points
3500 Experience points per kill

Summon/Convince: --/--
Abilities: Melee (0-455), Self Healing (very often), Invisible (time to time), Poison Wave (lowers your distance skill for few seconds), Paralyze (looks like Sudden Death), short Haste.
Pushable: ?
Push Objects: ?
Walks around: None.
Est. Max. Damage: 455 hp per turn
Immune To: Death, Fire, Energy, Earth, Life Drain, Invisibility, Paralysis
Strong To: Ice (-50%)
Neutral To: Physical, Drown?
Weak To: Holy (+20%)
Sounds: "Rrrah!"; "Gnarr!"; "Tcharrr!".
Behavior: Cruel and fast, they still run away at low life.
Field Notes: They can put Hydras to shame with their healing abilities. They appeared in the Winter Update 2006 haunting the deepest Pits of Inferno.
Location: Pits of Inferno, Helheim, The Inquisition Quest.
Strategy: Due to their healing it's very hard to kill them solo. A medium level knight should have no problem blocking it as it's attacks aren't extremely powerful, however you will need 3-4 shooters (preferably Paladins, as Mages cannot deal much damage to these creatures), otherwise you will be wasting a lot of supplies. Be wary when group hunting, they will retarget relentlessly. Also, higher level paladins could kill them solo using Assassin Stars and Divine Missile. Try to stay always diagonal when killing it solo as a paladin, since the poison wave decreases 95% of your distance fighting for about 3-5 seconds.
Loot: 0-302 gp, 0-1 Onyx Arrow, 0-4 Platinum Coins, 0-5 Sniper Arrows, 0-2 Orichalcum Pearls, Demonic Essence, Soul Orb, Concentrated Demonic Blood, Mind Stone, Battle Hammer, Unholy Bone, Double Axe, Fishbone, Morning Star, Small Diamond, Spike Sword (semi-rare), Great Mana Potion (rare), Death Ring (rare), Skull Helmet (rare), Bloody Edge (very rare), Amulet of Loss (very rare), Golden Figurine (very rare). (Loot Statistics)
See also: Creatures.
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