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Behemoth

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Properties

Property Value
Combat Properties
Health 4000
Experience 2500
Est. Max Dmg 635
Summon (not possible)
Convince (not possible)
General Properties
Name Behemoth
Classification Giants
Spawn Type Regular
Unblockable
Illusionable
Pushable
Pushes
Elemental Properties
Physical 90%
Holy 70%
Death 105%
Fire 70%
Energy 90%
Ice 110%
Earth 20%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Runs at (does not run)
Walks around Energy
Walks through Fire
Poison
Other Properties
Version 6.4
November 2, 2001
Status Active
Help
Behemoth
You see a behemoth.
  • Crush the intruders!
  • You're so little!
  • Human flesh - delicious!

Notes

Behemoths are giant monsters that live in the ancient town deep below Edron. They look a bit like cross-breeds of humans and bulls and even talk in human language, but nobody knows yet where they come from. Although they are of minor intelligence, they are very strong fighters and throw huge stones at their opponents.

When it's hasted it's able to outrun a level 130 player. So always be prepared to use Haste or Strong Haste. It can also be skinned in order to get Behemoth Fangs.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 700 of these as a task of the Killing in the Name of... Quest. Upon completion of the task you will face Stonecracker.
Spoiler ends here.

Abilities

Melee (0-455), Distance Fighting (Boulder 0-200 physical damage), Haste.

Damage Taken From Elements

  • Physical
    Damage Icons
    -10%
  • Holy
    Damage Icons
    -30%
  • Death
    Damage Icons
    +5%
  • Fire
    Damage Icons
    -30%
  • Energy
    Damage Icons
    -10%
  • Ice
    Damage Icons
    +10%
  • Earth
    Damage Icons
    -80%
  • Drown
    Damage Icons
    +0%
  • Life drain
    Damage Icons
    +0%

Location

Cyclopolis, deepest part of Tarpit Tomb after the flame, Forbidden Lands, Vandura Mountain, Deeper Banuta (single spawn, here), Serpentine Tower (unreachable), deep into the Formorgar Mines, Arena and Zoo Quarter, The Dark Path, Lower Spike, Chyllfroest.

Behavior

Behemoths attack their enemies and chase them with their great speed. A behemoth never retreats.

Strategy

A team of a Knight and a Druid at level 70 can hunt these with much profit and experience using the Ice Strike and Heal Friend spell. A Paladin, lower level than 80 should have a blocker or hunt solo from level 85+ with 90+ distance. Hunting them is easy and usually there will be profit in Loot.
The Arena Quarter is a perfect place to try out your first behemoth. Casting a DoT spell such as Curse, followed by going down again is a good idea since the behemoth does not heal. Frequently recasting such a spell when the damage is down to 10 per round can kill the behemoth in about 5-10 minutes without putting yourself in too much danger.

Loot

(Loot Statistics)

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