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Properties

Property Value
Combat Properties
Health Health Icon 30
Experience Experience Icon 10
Speed Haste Icon 100
Armor Armor Icon 1
Elements Physical
Est. Max Dmg 8
Summon 250 mana
Convince 250 mana
General Properties
Name Bat
Classification Bats
Spawn Type Regular
Raid
Unblockable
Illusionable
Pushable
Pushes
Bestiary Properties
Class Mammal
Difficulty Bestiary Level Trivial
Occurrence Bestiary Occurrence Common
Charm Points 5 Charm Icon
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 100%
Energy 100%
Ice 100%
Earth 110%
Drown 100%
Life Drain 100%
Heal 100%
Immunity Properties
Paralysable
Senses Invis.
Behavioural Properties
Runs at 3
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.5
August 9, 2005
Status Active
Help
Bat
You see a bat.
  • Flap! Flap!

Notes

Often encountered in caves and ruins, Bats are often seen as a bad omen. Being little stronger than a rat, they are rather a nuisance than a threat to an experienced adventurer. Their diet usually consists of small animals and their rare attacks on people mainly happen out of self-defence. Bats often form large swarms, and it is slightly more dangerous to face such a swarm than a single exemplar. Bats can be found almost everywhere as long as there is some dark place close-by where they can breed and sleep.

Usually found in large groups. It seems to be much harder to get bat wings after the Winter Update 2008

Abilities

Melee (0-8).

Damage Taken From Elements

  • Physical
    +0%
  • Holy
    +0%
  • Death
    +0%
  • Fire
    +0%
  • Energy
    +0%
  • Ice
    +0%
  • Earth
    +10%

Behaviour

A bat will retreat at 3 (10%, red) health.

Strategy

Just attack them. They are a bit stronger than rats.

Loot

(Loot Statistics)