|Est. Max Dmg||65|
|Runs at||(does not run)|
June 26, 2007
A young raider begins his career of warfare in the rank of a Barbarian Skullhunter. The raiders believe that skulls are the holder of an enemy's essence. It's the goal of each young raider to gather as many skulls as possible. Under the guidance of their shaman queen, it has become of little importance if this skull belongs to an animal or to a human opponent. In holy ceremonies the young barbarians are allowed to add their most worthy trophies to the holy skull collection of their tribe. It is the ultimate goal of all initiates to achieve a higher status by gaining more and more worthy offerings. For this reason, the youngsters are eager to go on a hunt or into a battle likewise. The Barbarian Skullhunters of varied ranks are the most numerous force among the barbarians. They can be found in hunting parties almost everywhere on the Ice Islands. Also, they build the majority of raiders who defend the barbarian camps. Fearlessly, they challenge even opponents much better equipped than themselves and they wield their primitive weapons with a frightening and fierce skill.
New creature in the 2007's Summer Update.
Damage Taken From Elements
They can move objects and cannot be pushed. A barbarian skullhunter never retreats.
Just attack them as they do low damage, just be careful as they can be in groups with other Barbarians.