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Barbarian Skullhunter

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This creature is in the Humans class, Barbarians subclass.
8.0 (June 26, 2007)
See also: Creatures
Barbarian Skullhunter Barbarian Skullhunter
135 Hit points
85 Experience points per kill
Summon/Convince: --/450
Abilities: Melee (0-65).
Pushable: Cross
Push Objects: ?
Walks around: FireEnergyPoison
Est. Max. Damage: 65 hp per turn
Immune To: Paralysis
Strong To: Physical (-5%), Holy (-10%), Energy (-20%), Ice (-50%)
Neutral To: Fire, Drown?, Life Drain?
Weak To: Death (+1%?), Earth (+10%)
Sounds: "You will become my trophy."; "Fight harder, coward."; "Show that you are a worthy opponent.".
Behavior: They can move objects and cannot be pushed. A barbarian skullhunter will never retreat (they fight until death).
Field Notes: New creature in the 2007's Summer Update.
Location: Ragnir, Krimhorn, Bittermor, and Fenrock
Strategy: Just attack them as they do low damage, just be careful as they can be in groups with other Barbarians.
Loot:
0-30 gp, Brass Helmet, Knife, Torch, Viking Helmet, Scale Armor (semi-rare), Skull (semi-rare), Health Potion (rare), Brown Piece of Cloth (very rare), Fur Boots (very rare), Life Ring (very rare), Ragnir Helmet (very rare), Crystal Sword (extremely rare). (Loot Statistics)
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