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Barbarian Skullhunter 135 Hit points 85 Experience points per kill
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| Summon/Convince: |
--/450 |
| Abilities: |
Melee (0-65). |
| Pushable: |
 |
| Push Objects: |
? |
| Walks around: |
Fire, Energy, Poison |
| Est. Max. Damage: |
65 hp per turn |
| Immune To: |
Paralysis |
| Strong To: |
Physical (-5%), Holy (-10%), Energy (-20%), Ice (-50%) |
| Neutral To: |
Fire, Drown?, Life Drain? |
| Weak To: |
Death (+1%?), Earth (+10%) |
| Sounds: |
"You will become my trophy."; "Fight harder, coward."; "Show that you are a worthy opponent.". |
| Behavior: |
They can move objects and cannot be pushed. A barbarian skullhunter will never retreat (they fight until death).
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| Field Notes: |
New creature in the 2007's Summer Update. |
| Location: |
Ragnir, Krimhorn, Bittermor, and Fenrock |
| Strategy: |
Just attack them as they do low damage, just be careful as they can be in groups with other Barbarians. |
Loot:
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0-30 gp, Brass Helmet, Knife, Torch, Viking Helmet, Scale Armor (semi-rare), Skull (semi-rare), Health Potion (rare), Brown Piece of Cloth (very rare), Fur Boots (very rare), Life Ring (very rare), Ragnir Helmet (very rare), Crystal Sword (extremely rare). (Loot Statistics) |
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