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Badger

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This creature is in the Mammals class, Mustelids subclass.
7.4 (December 14, 2004)
See also: Creatures
Badger Badger
23 Hit points
5 Experience points per kill
Summon/Convince: 200/200 (Illusionable)
Abilities: Melee (0-12).
Elements: Physical
Pushable: ?
Push Objects: ?
Walks around: FireEnergyPoison
Est. Max. Damage: 12 hp per turn
Immune To: None.
Strong To:
Neutral To: Physical, Holy, Death, Fire, Energy, Ice, Earth, Drown, Life Drain
Weak To:
Sounds: None.
Behavior: Runs in low health.
Field Notes: This creature was once very hard to find in the wild. With the Summer 2007 update, they can now be found in considerable amounts around the barbarian camps. They have also been implemented in Tiquanda, near the Tarantula caves.
Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 of these as a task of the Killing in the Name of... Quest.
Spoiler ends here.
Location: Hrodmir, southern Tiquanda, unannounced raid in Ab'Dendriel and Edron.
Strategy: They are much like rats, so it is safe to attack them with Melee.
Loot:
Beetroot, Badger Fur, Acorn. (Loot Statistics)
Mustelids

           

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