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Badger

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Properties

Property Value
Combat Properties
Health 23
Experience 5
Elements Physical
Est. Max Dmg 12
Summon 200 mana
Convince 200 mana
General Properties
Name Badger
Classification Mustelids
Spawn Type Regular
Illusionable
Pushable ?
Pushes ?
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioral Properties
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 7.4
December 14, 2004
Status Active
Help
Badger
You see a badger.

Notes

These creatures are a common sight in Tibian forests and plains. Although they are usually quite shy, these animals are extremely territorial. Ready to attack any intruders regardless of their size, the Badger can easily become a nasty surprise to the unsuspecting traveller.

This creature was once very hard to find in the wild. With the Summer 2007 update, they can now be found in considerable amounts around the barbarian camps. They have also been implemented in Tiquanda, near the Tarantula caves.

Click Here to Show/Hide Spoiler Information
Spoiler warning: Quest and/or game spoiling details follow. (Settings: hidden content)
You may hunt 300 of these as a task of the Killing in the Name of... Quest.
Spoiler ends here.

Abilities

Melee (0-12).

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    +0%
  • Energy
    Damage Icons
    +0%
  • Ice
    Damage Icons
    +0%
  • Earth
    Damage Icons
    +0%

Location

Hrodmir, southern Tiquanda, unannounced raid in Ab'Dendriel and Edron.

Behavior

Runs in low health.

Strategy

They are much like rats, so it is safe to attack them with Melee.

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