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Avalanche (Creature)

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This article is about the Avalanche creature. For the rune that causes ice damage, see Avalanche.

This creature is an arena boss in the Elementals class, Cryo-Elementals subclass.
8.0 (June 26, 2007)
See also: Creatures
Avalanche (Creature) Avalanche (Creature)
550 Hit points
305 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-175+), Ice Missile (0-60+), Energy Beam (0-45+) (causes physical damage), Snow Berserk it Paralyzes you.
Pushable: Cross
Push Objects: Tick
Walks around: FireEnergy
Est. Max. Damage: 250+ hp per turn
Immune To: Ice, Earth, Invisibility
Strong To: Fire (-30%)
Neutral To: Physical, Holy, Death, Drown?, Life Drain?
Weak To: Energy (+10%)
Sounds: "Puny warmblood."; "You will pay for imprisoning me here.".
Behavior: Fight to dead in close combat.
Field Notes: Boss of Scrapper level Pit #1.
Next #2.
Location: In Svargrond Arena.
Strategy: Sorcerers and Druids: use Mana Shield and Energy Strike or run in circles shothing SD or HMM.
Knight: Keep diagonal to take less damage, use Exori to kill faster.
Paladins: Run in circles or if you have good shielding do the same as a Knight.
Loot:
Nothing. It turns into ashes that vanish quickly afterwards. (Create loot statistics)
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