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This creature is in the The Undead class, Pharaohs /Shapeshifters subclass.
7.3 (August 11, 2004)
See also: Creatures
Ashmunrah Ashmunrah
5000 Hit points
3100 Experience points per kill
Summon/Convince: --/--
Abilities: Melee (0-1001+) it poisons you up to 7 hp/turn, Death Hit (0-693+), Life Drain Wave (0-1000+), Summons up to 4 Green Djinns and 2 Ancient Scarabs, appears as an Ancient Scarab, Invisibility, Self-Healing (200-450+).
Pushable: ?
Push Objects: ?
Walks around: FirePoison
Est. Max. Damage: 2412+ (4292+ with summons) hp per turn
Immune To: Death, Life Drain, Invisibility, Paralysis
Strong To: Physical (-10%), Energy (-20%), Ice (-20%), Earth (-25%)
Neutral To: Drown?
Weak To: Holy (+10%), Fire (+5%)
Sounds: "No mortal or undead will steal my secrets!"; "Ahhhh all those long years."; "My traitorous son has thee."; "Come to me, my allys and underlings."; "I might be trapped but not without power"; "Ages come, ages go. Ashmunrah remains."; "You will be history soon.".
Behavior: Malicious, will make all efforts to destroy intruders.
Field Notes: This pharaoh protects the chamber where you can merge all parts of Helmet of the Ancients. Has the ability to kill a level 120 knight with 1 strong combo. For a long time, he was considered the only Pharaoh who does not drop any Pharaoh Rares, until a Holy Scarab was looted. He will spawn even with players in the room; you can see some animations on the tile in the middle of the room when he is about to spawn.
Location: Under the Ankrahmun Library Tomb.
Strategy: He uses melee attack, so use blockers to run around him and distance fighters to fire on him. He is guarded by a Behemoth and 4 Ghosts. Note that the 4 Plaguethrowers now shoot as the fences were removed with the summer 2007 update.
0-319 gp, Great Mana Potion, Silver Brooch (semi-rare), Might Ring (semi-rare), Crown Armor (very rare), Mini Mummy (very rare), Holy Scarab (very rare), Hammer of Wrath (extremely rare). (Loot Statistics)

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