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Arachir The Ancient One
1600~ Hit points
1800 Experience points per kill
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| Summon/Convince: |
--/-- |
| Abilities: |
Melee (0-271), Sudden Death Berserk Summons up to 2 Liches, Sudden Death (0-120+), Drunkness, Paralyze, Invisible, Self Healing, turns into a Bat. |
| Est. Max. Damage: |
480+ (1890+ with both Liches) hp per turn |
| Immune To: |
Death, Invisibility, Paralysis |
| Strong To: |
Physical (-1%?) |
| Neutral To: |
Energy?, Ice?, Earth?, Drown?, Life Drain? |
| Weak To: |
Holy (+5%?), Fire (+1%?) |
| Sounds: |
"I was the shadow that haunted the cradle of humanity!"; "Your worthles existence will nourish something greater!"; "I exist since eons and you want to defy me?"; "Can you feel the passage of time, mortal?". |
| Behavior: |
Turns Invisible really often and runs away in low health. |
| Field Notes: |
New creature in Summer Update 2008. Spawns with 0-4? Vampires |
| Location: |
Vampire Hell |
| Strategy: |
This boss causes really often death for unprepared players, even high levels, so if you are planning to hunt in Vampire Hell, be all the time ready in case that this boss appears. Arachir makes really often paralyze + drunkeness combo, so you should always keep Dwarven Ring ready in case you need to escape or you try to outrun it.
The best way to kill it is a simple formation of 2 Druids healing the blocker and shooters killing fast, with Fire Waves, Fireball runes and Divine Missiles.
Mages: A possible strategy for mages would be to lure it to the rope hole while using Mana shield. Then use either Hell's Core (Sorcerers) or Eternal Winter (Druids) to kill this vampire lord and it's summoned Liches. |
| Loot: |
0-98? gps, 0-5 Platinum Coins, 0-1? Black Pearls, Skull, Strong Health Potion, Ring of Healing, Vampire Shield, Bloody Edge (rare), Vampire Lord Token (Always). (Loot Statistics) |
See also: Creatures.
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