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Adventurer

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Properties

Property Value
Combat Properties
Health 65
Experience 0
Speed 53
Armor 8
Est. Max Dmg 0
Summon (not possible)
Convince ? mana
General Properties
Name Adventurer
Classification Outlaws
Spawn Type Regular
Illusionable
Pushable
Pushes
Elemental Properties
Physical 100%
Holy 100%
Death 100%
Fire 100%
Energy 100%
Ice 100%
Earth 100%
Drown 100%
Life Drain 100%
Immunity Properties
Paralysable ?
Senses Invis. ?
Behavioural Properties
Runs at 65
Walks around Energy
Fire
Poison
Walks through
Other Properties
Version 9.8
December 12, 2012
Status Active
Help
Adventurer
You see an adventurer.

Notes


Abilities

None.

Damage Taken From Elements

  • Physical
    Damage Icons
    +0%
  • Holy
    Damage Icons
    +0%
  • Death
    Damage Icons
    +0%
  • Fire
    Damage Icons
    +0%
  • Energy
    Damage Icons
    +0%
  • Ice
    Damage Icons
    +0%
  • Earth
    Damage Icons
    +0%

Location

Venore swamp.

Behaviour

Will not harm anyone and walks at a snail's pace. An adventurer will retreat at 65 (100%, full) health.

Strategy

You can just kill them, they won't attack you. Or you could leave them be.

Loot

  • This creature drops no loot.

(Loot Statistics)

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